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Save lightmap in prefab

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Hello all - I got a problem with Unity 5. I used to bake lightmap and be able to apply the baking on prefab. The lightmap was saved with the prefab. Then, when instantiating a prefab, its lightmap would also instantiate. Not anymore with Unity 5. Even if a prefab is instantiated, then baked, then prefab saved, it will still be unbaked when re-instantiating ... Anybody ran in the same problem ? Thx ! Michel

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